Picture a game of musical chairs. You can practise. You can work on your pivot, your sprint and your elbows, and you'll probably get a seat. Somebody still won't, because the number of chairs was decided before the music started. Getting better at the game changes who ends up standing. It doesn't change how many.
Now let whoever runs the game pull out two chairs every round, and give one of them to a robot.
That's “learn new skills” as a policy. It's decent advice for one person and no plan at all for everyone, and it quietly moves the blame. If you didn't get a chair, you should have trained harder. Anthropic's own framework undercuts the idea: it says AI is automating tasks across occupations at once, “steadily compressing the value of skills that workers spent years acquiring.”
The “Defend yourself and outcompete others” philosophy is in the air we breathe … rarely questioned, assuming that there will always be enough chairs for anyone willing to work hard enough, so whoever ends up standing must not have tried.